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    Home»Gaming»Battlefield 6 gets small patch to nerf two Sniper Rifles, including the last unlock that most of you don’t have
    Battlefield 6 gets small patch to nerf two Sniper Rifles, including the last unlock that most of you don’t have
    Gaming

    Battlefield 6 gets small patch to nerf two Sniper Rifles, including the last unlock that most of you don’t have

    gvfx00@gmail.comBy gvfx00@gmail.comOctober 14, 2025No Comments2 Mins Read
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    Battlefield 6 is in its first week post-launch now, and things are going fairly smoothly. As it is often the case with major launches, of course, a few issues are starting to bubble up to the surface.

    Battlefield Studios hasn’t directly addressed any of them just yet, but the developer just released a small server-side patch.


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    The patch, being server-side, doesn’t require a download. All Battlefield 6 players will simply be able to see the changes the next time they log into the game and join a match. The list of changes is pretty small, and a bit puzzling.

    It seems the focus is on reducing the power of Sniper Rifles. More specifically, the starting M2010 ESR, as well as the late unlock PSR. The M2010 ESR has had its muzzle velocity reduced from 900 m/s to 800. The PSR has also seen its muzzle velocity cut to 720 m/s, from 750.

    Muzzle velocity affects the accuracy at range, and a reduction to that stat means players using these weapons would have to lead targets more at longer ranges. Bullet velocity changes are pretty standard when it comes to balance, especially where Sniper Rifles are concerned.

    The change to the PSR, however, has players puzzled. For one, unlocking the PSR takes an unreasonable amount of time, thanks to its associated unlock challenge being lengthy, and its requirement situational. The PSR, as a result, is not likely to be a weapon you see many players using. The nerf itself is only a 30 m/s reduction, too, which is so small that most won’t notice it.


    Image credit: Battlefield Studios, EA.

    The same server-side patch also brought something of a nerf to shotguns. Shotgun projectiles will now take drag into account, which makes them less effective at range. Finally, the ticket count for certain maps on Rush has been increased to 100 from 75.

    That’s about it for this patch, but you may have noticed that the game also received a tiny update on Sunday that fixed a bug causing jump momentum to be interrupted when performing a jump with a knife equipped.

    For more Battlefield 6 coverage, catch up on our crucial gameplay tips, and make sure to change these settings in your game, if you haven’t already.

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